VIRTUAL ORGANISMS: The Startling World of Artificial Life
VIRTUAL ORGANISMS: The Startling World of Artificial Life MARK WARD. St. Martin's/Dunne, $23.95 (320p) ISBN 0-312-26691-X
Artificial intelligence research has tried to make machines that think; the newer and in many ways more exciting field of artificial life ("ALife") seeks computers and computer-riv en machines that work like-or arguably in some sense are-living things. ALife "encompasses software simulations, robotics, protein electronics and even attempts to re-create the world's first living organisms." This compelling and easy-to-follow volume from the Daily Telegraph (U.K.) tech journalist Ward picks up where Steven Levy's Anti facial Life (1992) left off, surveying recent and classic AIr ife work in all its subfields. Bell Labs researcher Andrew Pargellis's "computer simulation of a primordial soup" produces "working, replicating programs" analogous to the self replicating molecules that colonized the early Earth. John Horton Conway's computerized "Game of Life" produces "CellularAutomata," self perpetuating, evolving patterns that model biological evolution. Cambridge scientist William Walter's 1950s robots "Elmer" and "Elsie," he claims, chased each other like cats and learned tricks like dogs: inspired by them, MIs Rodney Brooks makes robots that can explore the real world, "solving the same problems that animals face." Programs that replicate, mix with other programs and generate somewhat different successors mimic the sexual reproduction that has made possible much of our evolution: these programs, called "agents," may someday run telephone networks and other large electronic systems-with catastrophic consequences if they evolve in ways that are bad for us. Though he includes some scary scenarios, Ward is largely upbeat about the scientific and practical future of ALife in all its manifestations. After his sometimes exciting, always accessible exposition, his satisfied readers may learn to love it, too. (Nov.)